United States Olympic Team Uniform Brass sleeve button

Make easy custom buttons for Clo3D using Blender and Photoshop

In this tutorial I am going to show you how to easily model a custom brass button, then texture it and give it a raised logo effect with a displacement map made in Photoshop. It is a follow-up post to my last one, for people who aren’t using Substance Painter. Blender is completely free and can be downloaded from Blender.org, and a 30-day trial license of Clo3D at clo3d.com. It is best to have aRead More

United States Olympic Team Uniform Brass sleeve button

Make easy custom buttons using Blender and Adobe Substance Painter

In this tutorial I am going to show you how to easily model a custom brass button, texture it with a raised logo effect in Substance Painter, then register it as a new button in Clo3D. Blender is completely free and can be downloaded from Blender.org. You can get a 30-day trial license of Substance Painter at substance3d.com and a trial license of Clo3D at clo3d.com. It is best to have a familiarity with BlenderRead More

Discover Artifex: Common Threads Podcast

I was recently contacted by an intriguing young man who wanted to speak with me for his podcast about tailors. I am usually leery of such things because I find most of these kinds of interviews quite dry and formulaic, but when we actually connected to plan for it, I found he was an enthusiastic and passionate person who had spent a few years in Italy learning the craft and meeting some very interesting people,Read More

Lighting Your Renders

I briefly discussed using rim lights in my IACDE project and it was something I wanted to do an in-depth post on. Getting your renders to look great and believable depends a lot on using the same kind of lighting techniques as a photographer would. I have recently been playing with Keyshot, an amazing tool that lets you light a scene the same way you would in a studio. The Samuelsohn scene was done withRead More