Making Displacement Maps in Photoshop for raised graphics in Clo3D

The rubberized graphic logo I created for my IACDE jacket submission was made using a displacement map done in Photoshop. It’s the most basic kind of map and learning how to use maps can be very useful for 3D modeling. I start with a basic graphic and convert it to a png file with a transparent background The I create the displacement map and give it some blur to soften the transition from low toRead More

IACDE 3D Design Symposium

Today was the first International 3D Synod put on by the Nordic and German chapters of the IACDE. We had fascinating presentations from The Fabricant, an amazing digital design house, and from Sophie-Therese Lupas, one of the principals at Studio Lupas, and then breakout sessions where the assignments we had been given to complete were presented. The thing that was most exciting to me was that Browzwear and Alvanon were making their software, training programRead More

Custom horn buttons made with Photoshop and Clo3D

Create custom buttons for Clo3D with Photoshop

Get up close to show beautiful details in your 3D renderings. In this video I walk you through one of the somewhat hidden features of Clo3D, using UV Maps to create custom buttons with Photoshop. I will also look at applying a new material type to achieve sub surface scatter lighting effects for materials like real horn. Get the instruction in the video, and refer back to these steps below later when you forget whatRead More